## Event Type
Sound File

The Sound File event type lets you select and play sound files. You can select a single file or have the event pick a file from a stimulus list. The supported sound file formats are:

- Mac OS: WAV, AIFF, AAC, MP3, and any file format supported by QuickTime.

- Windows: WAV.

Note: you can also use the Movie event type to play sound files. This provides two advantages over the Sound File event type. One, you can play additional file formats such as MP3, and two, you can setup a sound file so that it keeps playing even after a trial has ended.

Known Issue: the Sound File event type fails to play large sound files in the Event Editor completely, and plays them when running an experiment only if the Wait for sound to finish playing checkbox is turned off. Using the Movie event type will work instead. This issue will be addressed in an update.

There are two main views in the Sound File event type: Settings and File Info. In the Settings view, there is only one option: the Wait for sound to finish playing checkbox. When it is turned on, SuperLab will not start to look for the participant’s response nor proceed to the next event until the sound has completely finished playing. When the option is turned off, SuperLab will resume processing immediately after the sound has started playing, e.g. it can start looking for participant input or move on to the next event to show a picture while the sound is playing.

The File Info view provides information about the selected file. If the event uses a stimulus list instead of a single file, no information is displayed.

### See Also

- Tutorial

- Trial Variables

- Stimulus Lists

- How Do I Present a Sound and Visual Stimulus at the Same Time

- Event Type Movie